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hand – auge – hirn: Videospiele akademisch kontextualisieren ;)

Brent Bushnell’s Immersive Games Presentation at UCI

This is a talk Brent Bushnell gave at the University of California, Irvine on February 15, 2012. It was at the Donald Bren School of Information and Computer Sciences and part of the speaker series for the Center for Computer Games and Virtual Worlds

DIY: Physical Computing at Play

Experience the transformation of Kennedy Library’s grand staircase into a live game board using wire, cans and balloons. As part of a recent Cal Poly Science Café, we aimed and threw tennis balls at the cans, which acted as live switches. A digital scoreboard tracked the team’s cans as they were knocked over; it was [...]

Geocaching #WhatIs

Vergangene Woche hatte ich im Rahmen einer Fortbildung zum ersten Mal das Vergnügen, Geocaching auszuprobieren. Dozent Daniel Seitz drückte uns ein GPS-Gerät, ein Android-Smartphone und einen Zettel mit den Aufgaben in die Hand, und schon standen wir in Kleingruppen auf der Karl-Marx-Allee in Berlin und versuchten die Teilaufgaben der Arbeiterpaläste III zu lösen, die uns am [...]

“Games teach us not to be greedy: they teach us to share”

During the Play Nice event on 30th January, we had a chance to chat to a few of the speakers and guests about their insights into giving through gaming. In this interview, we spoke to Andy Payne – who is CEO of AppyNation, BAFTA Games Committee Member, Chairman of Mastertronic, Chairman of UKIE & Founder [...]

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