zock-a-demic

hand – auge – hirn: Videospiele akademisch kontextualisieren ;)

Unity/Arduino labyrinth

A demonstration of our project in the course Prylar som Pratar (Things that talks). Here we have combined the Arduino platform (arduino.cc/​) with the game engine Unity (unity3d.com/​) to control a classic game with a labyrinth and a ball. Through Arduino we use an accelerometer that tilts the platform in the game. This makes the [...]

Toys by Christoffer Hedborg

Toys is my latest game. It was made for last months experimental gameplay project which challenged developers to create a game that didn’t use any button input at all. Toys is a puzzle game which only uses the mouse movement as input. You can play toys here: christofferhedborg.com/​toys Oh, and the audio is by yours [...]

Cardboard Brown Nintendo 3DS

saving endangered chip species!

Achtung, es folgt eine Werbesendung aus Oktober 2009:

Double Jump #3

Untitled from LCC TV The Link on Vimeo.

Eclectic Method – 8 Bit Mixtape

(via: progolog)

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